Some SVG text. The text itself is the option TextContent (a string). Text can be "stroke"d or "fill"ed. Font size should be specified with FontSize.
i1 : GraphicsText{(0,0),"Test","stroke"=>"red","fill"=>"none","stroke-width"=>0.5} o1 = GraphicsText{cache => CacheTable{}} fill => none Is3d => false Point => | 0 | | 0 | | 0 | | 1 | stroke => red stroke-width => .5 TextContent => Test o1 : GraphicsText |
Currently, cannot be rotated. (coming soon)
The object GraphicsText is an instance of the type GraphicsType, with ancestor classes GraphicsObject < HashTable < Thing.